using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace SunshineFarmWord
{
    public class GameObjEnumClass
    {
        // 掉落物枚举
        public enum DroppedItemsEnum
        {
            //树
            Tree,
            //牛奶
            Milk,
            //羊
            Sheep,
            //小麦
            Wheat,
            //矿石
            Rock,
            //鱼
            Fish,
            //鸡蛋
            Egg,
        }

        //事件通知枚举
        public enum EventNotifyEnum
        {
            //游戏开始
            GameStart,
            //游戏结束
            GameOver,
            //游戏暂停
            GamePause,
            //游戏继续
            GameContinue,
            //游戏退出
            GameExit,
            //游戏进入主菜单
            GameEnterMainMenu,
            //游戏进入游戏界面
            GameEnterGame,
            //玩家死亡
            PlayerDeath,
            //玩家复活
            PlayerRevive,
            //选择播种的种子
            SelectSeeds,
            //取消选择播种的种子
            DeselectSeeds,
            //开始播种
            SowSeeds,
            //取消播种
            CancelSowSeeds,
            //结束播种
            EndSowSeeds,
            //开始收获
            Harvest,
        }
    }
}
